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Rime Knell

Rime Knell

Water Knell, tier II

One creature, two Shards and a half, one tile shorter. Cools on the Shard's clock.

Element
Water
Tier
II
Hits
One creature
Reach
8 tiles
Cooldown
3.5 s

Damage

To each creature it catches, before that creature's resistance. It grows with your level.

Your levelDamage
188–137
25129–201
50172–268
100258–402

After it, every other attack crystal waits 1 s.

How to get it

  • Bought at the Alchemy Tower, tier II: 4 for 365 gold and 1 Essence of Magic. Only for a player attuned to Water.

Water Knells

Water, tier II

Where to sell

No shop buys it.