Crystals
Magic you carry. Every charge is one cast, and the Alchemy Tower on your island sells them by the batch. The elemental shelf opens element by element, for a player attuned to it.
Utility crystals
| Crystal | What it does | From level |
|---|---|---|
| Restores HP on use. | 1 | |
| Teleports you back to Home Isle. | 1 | |
| Move 35% faster for 20 seconds. | 20 | |
| Halves everything within 5 tiles for 5 seconds. | 25 | |
| Cuts damage 40% for 15s, elemental too. 1 per 5 min. | 30 | |
| Heals far more than a Life Crystal. Same cooldown. | 35 | |
| 3x damage for 20s, then a 5 min burn. 1 per 30 min. | 40 |
The five forms
Every element comes in the same five forms, at tiers I, II and III. A higher tier hits harder and reaches further, and cools a little longer.
| Form | Hits | Reach | Tiles hit | Cooldown |
|---|---|---|---|---|
| Shard | One creature | 8, 9, 10 tiles | 1 | 3, 3.5, 4 s |
| Burst | A square you pick | 7, 8, 9 tiles | 25 | 3, 3.5, 4 s |
| Nova | All around you | From where you stand | 8 | 3, 3.5, 4 s |
| Wave | Ahead of you | From where you stand | 16 | 3, 3.5, 4 s |
| Knell | One creature | 7, 8, 9 tiles | 1 | 3, 3.5, 4 s |
Fire
| Form | Tier I | Tier II | Tier III |
|---|---|---|---|
| Shard | |||
| Burst | |||
| Nova | |||
| Wave | |||
| Knell |
Water
| Form | Tier I | Tier II | Tier III |
|---|---|---|---|
| Shard | |||
| Burst | |||
| Nova | |||
| Wave | |||
| Knell |
Earth
| Form | Tier I | Tier II | Tier III |
|---|---|---|---|
| Shard | |||
| Burst | |||
| Nova | |||
| Wave | |||
| Knell |
Lightning
| Form | Tier I | Tier II | Tier III |
|---|---|---|---|
| Shard | |||
| Burst | |||
| Nova | |||
| Wave | |||
| Knell |
Wind
| Form | Tier I | Tier II | Tier III |
|---|---|---|---|
| Shard | |||
| Burst | |||
| Nova | |||
| Wave | |||
| Knell |