
Zephyr Nova
Wind Nova, tier I
Every tile touching you at once. No aiming, and no safe distance.
- Element
- Wind
- Tier
- I
- Hits
- All around you
- Tiles hit
- 8
- Cooldown
- 3 s
Damage
To each creature it catches, before that creature's resistance. It grows with your level. Every creature on its 8 tiles takes a full roll.
| Your level | Damage |
|---|---|
| 1 | 13–20 |
| 25 | 19–29 |
| 50 | 25–39 |
| 100 | 38–59 |
After it, every other attack crystal waits 1 s.
How to get it
- Bought at the Alchemy Tower, tier I: 10 for 70 gold. Only for a player attuned to Wind.
Wind Novas
- Zephyr NovaTier I
- Squall NovaTier II
- Cyclone NovaTier III
Wind, tier I
- Zephyr ShardShard
- Zephyr BurstBurst
- Zephyr NovaNova
- Zephyr WaveWave
- Zephyr KnellKnell
Where to sell
No shop buys it.